Program Listing for File window.h

Return to documentation for file (nanogui/window.h)

/*
    nanogui/window.h -- Top-level window widget

    NanoGUI was developed by Wenzel Jakob <wenzel.jakob@epfl.ch>.
    The widget drawing code is based on the NanoVG demo application
    by Mikko Mononen.

    All rights reserved. Use of this source code is governed by a
    BSD-style license that can be found in the LICENSE.txt file.
*/
#pragma once

#include <nanogui/widget.h>

NAMESPACE_BEGIN(nanogui)


class NANOGUI_EXPORT Window : public Widget {
    friend class Popup;
public:
    Window(Widget *parent, const std::string &title = "Untitled");

    const std::string &title() const { return mTitle; }
    void setTitle(const std::string &title) { mTitle = title; }

    bool modal() const { return mModal; }
    void setModal(bool modal) { mModal = modal; }

    Widget *buttonPanel();

    void dispose();

    void center();

    virtual void draw(NVGcontext *ctx) override;
    virtual bool mouseDragEvent(const Vector2i &p, const Vector2i &rel, int button, int modifiers) override;
    virtual bool mouseButtonEvent(const Vector2i &p, int button, bool down, int modifiers) override;
    virtual bool scrollEvent(const Vector2i &p, const Vector2f &rel) override;
    virtual Vector2i preferredSize(NVGcontext *ctx) const override;
    virtual void performLayout(NVGcontext *ctx) override;
    virtual void save(Serializer &s) const override;
    virtual bool load(Serializer &s) override;
protected:
    virtual void refreshRelativePlacement();
protected:
    std::string mTitle;
    Widget *mButtonPanel;
    bool mModal;
    bool mDrag;
public:
    EIGEN_MAKE_ALIGNED_OPERATOR_NEW
};

NAMESPACE_END(nanogui)